![]() ![]() ![]() Getting a redo-able case is really the essential first step to do something. The sad truth however is that we keep getting reports here for Intel cards that can't be reproduced by anyone who develops on Blender. Our OpenGL code is fully cross platform, we manage releases to work fine for all major OSs fine. These cases we all collect, and we'll communicate with the Intel OpenGL driver team on that shortly (thanks to Siggraph contacts).Ībout Solidworks: most windows-only software don't use OpenGL but native Windows drawing code. ![]() We take all bug reports here seriously, but for Intel graphics we have several unresolved cases still. Sorry, Alex wasn't supposed to close this report.
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